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Overgrown!

We have to make a 2.5D game and learn how to integrate systems, narrative, and design/art for the interface to work.

As the UI Lead throughout the whole development, I researched screen inspirations and analyzing potential layouts for ideation. Then created temporary assets for prototyping before finalizing the data.

I had to organize and a group of people and talk to others in the Narrative and Systems team in order to create a cohesive and usuable interface.

Moriah Germany drew the artifact here!
 
All other assets other than the UI, is made by the art team.

Moriah Germany drew the artifact here!

All other assets other than the UI, is made by the art team.

Joshua created the base of the journal. I helped refine the journal by creating other assets to fit the tone and lead in directing user flow.

Joshua created the base of the journal. I helped refine the journal by creating other assets to fit the tone and lead in directing user flow.

Same credits applied throughout.

Same credits applied throughout.

Joshua Higgs drew the goldbloom portrait here.

Joshua Higgs drew the goldbloom portrait here.